Game Log 3 - Imagine
Bliss » Devlog
Interactive Mockup:
As a prototype, we made an interactive mockup. This version had a white square, representing the player (moved by 'W-A-S-D'), an axe, which could be picked up pressing 'F', and a circle 'tree' which can be harvested by pressing 'E'. The red square respresent the cottage, while the black is the nature around it.
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Bliss
Expansion meets its limits.
Status | Released |
Author | Leonardzz7 |
Genre | Simulation |
Tags | 2D, Casual, nature, Short, Simple, Top-Down, Unity |
More posts
- Game Log 4 - CreateFeb 04, 2024
- Game Log 2 - PlayFeb 04, 2024
- Game Log 1 - ExperienceFeb 03, 2024
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